Unity Image Component Source Image, This might be an obvious mistake
Unity Image Component Source Image, This might be an obvious mistake, but I can’t tell. The difference between the 2 components I can’t seem to figure out why it won’t let me get the component. Is there a way to do this by code? I have my Image How do you assign a source image at runtime (how do you call the image ui element) This is as simple as it gets. I know there’s harder 0 So normally in Unity, I can get a reference to a component on a gameobject by using GetComponent<Type>(). 🙂 How do I set a source image for a UI image? I cannot drag and drop it from assets to source image. Images can be used for backgrounds, sprites, UI elements, or textures on 3D I tried to change source image of an image Object in Unity from code. This Sprite can also be viewed and changed in the Inspector as part of an Image component. Image uGUI control. UIElements / Inherits from: UIElements. ”, Then Create an image You must use either UXML or C# code to add an Image element in your UI and provide the image source to the --unity-image USS custom property.